Virtual Experiences, Physical Behaviors: The Effect of Presence on Imitation of an Eating Avatar

نویسندگان

  • Jesse Fox
  • Jeremy N. Bailenson
  • Joseph Binney
چکیده

In this study, the role of presence in the imitation of a virtual model was examined. Immersive virtual environment technology (IVET) was used to create photorealistic virtual representations of the self that were depicted eating food in a virtual world. Changes in the virtual environment (via a changing or unchanging body) were incorporated to create variance in perceived subjective presence. Based on previous research, presence was hypothesized to affect the relationship between the environmental manipulations and the behavioral outcome of imitating the avatar’s eating behavior. Here we show that presence did indeed affect imitation, but that the effects varied for men and women in accordance with previous research on sex differences in eating behavior. Men who experienced high presence were more likely than low presence men to imitate the virtual model and eat candy, whereas women who experienced high presence were more likely than low presence women to suppress the behavior and not eat candy.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

The Effect of Avatar Connectedness on Task Performance

Previous research has examined the relationship between avatar representation and the sense of presence and co-presence in a shared virtual environment. A positive correlation has been found between the realism of the representation and both categories of presence. However, to our knowledge no research has focused explicitly on the effect of avatar representation in general and connectedness or...

متن کامل

Effect of an Integrated Training Program on the Mothers of Children With Eating Problems

Introduction: A ppropriate nutrition is a major health objective in children’s early years. Eating problems among children as well as low awareness and the unsuitable function of mothers in this regard could result in complications for children and their families. Objective: We aimed to determine the effect of an integrated training on the mothers of 1- to 3-year-old children with eating probl...

متن کامل

Game Experience When Controlling a Weak Avatar in Full-Body Enaction

In this paper we describe a motion-controlled game based on a paradigm of a player enacting the character, rather than a character mimicking the player’s action. Our hypothesis is that a controlling scheme based on the adaptation of a player to the way the avatar is able to perform actions, can result in a stronger presence and psychological bond to the character. The approach is based on previ...

متن کامل

The Role of Avatar in Interactive Fictional World of Video Games

In third-person video games, players are able to move and progress in the interactive world of the game while watching their avatar from an external point of view. The purpose of this paper is to investigate the role of avatar in the interactive imaginary world of video games using double vision theory. This article is based on descriptive-analytical methods and the use of library data and imag...

متن کامل

A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: a proof of concept study.

PURPOSE Emerging evidence shows that interactive virtual environments (VEs) may be a promising tool for studying sensorimotor processes and for rehabilitation. However, the potential of VEs to recruit action observation-execution neural networks is largely unknown. For the first time, a functional MRI-compatible virtual reality system (VR) has been developed to provide a window into studying br...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Presence

دوره 18  شماره 

صفحات  -

تاریخ انتشار 2009